Fortnite as the Atari of Cloud Gaming: A Lab, a Platform, a Phenomenon
When Epic Games unveiled Fortnite in 2017, few could have predicted the cultural juggernaut it would become. What started as a quirky co-op survival game quickly evolved into a global platform powered by bold launch decisions, cloud elasticity, and a willingness to experiment with Unreal Engine in real time. Let’s break down how Epic turned…
From Spider-Man to Atari: My Journey Through GDC Vault
My son will tell you that I’ve always been more fascinated by how a game is made than by actually playing it. Back in 2019, I stumbled across the GDC Vault after finding a session titled Marvel’s Spider-Man: A Technical Postmortem. For those unfamiliar, the GDC Vault is a massive collection of talks and sessions from the Game Developers Conference…
Reviving Prince of Persia: SDLPoP Explained
Released in 1989 by Jordan Mechner, Prince of Persia was groundbreaking for its time. Using rotoscoping techniques, Mechner created fluid character animations that set a new standard in video game realism. The game’s mix of platforming, sword combat, and puzzle-solving captivated audiences and spawned sequels, remakes, and eventually Ubisoft’s Sands of Time trilogy. Its DNA…